The crash was related to the fact that Reaper64 feeds double precision samples in the input buffer and the processing was overflowing the buffers. Created processing template for both float and double inputs. Internally processing will be done on floats as quality difference should be negligible.
The crash was related to the fact that Reaper64 feeds double precision samples in the input buffer and the processing was overflowing the buffers. Created processing template for both float and double inputs. Internally processing will be done on floats as quality difference should be negligible.