Open igroglaz opened 3 years ago
/src/client/main-sdl.c :L987
BringToTop()
/src/client/main-sdl.c :L3983
/* Term 0 is at the top */
Zorder[i] = ANGBAND_TERM_MAX - i - 1;
but Term-0 (Main window) displays 'tiles' on top of windows.
it's fine that Term-0 (Main window) displays 'tiles' on top of windows. With such flag we will put whole window on top which will make everything more beautiful
if put window on top, the tiles are updated on top of window.
window update /src/client/main-sdl.c AcceptChanges()
ResizeWin(&windows[SelectedTerm], windows[SelectedTerm].width, windows[SelectedTerm].height);
sdl_BlitAll();
or
ResizeWin(&windows[0], windows[0].width, windows[0].height);
do_cmd_redraw();
will be fun to be able to make certain windows 'always on top'. Then it will be possible to overlap ui in better way.. cause now when you play - main window will be always on top of others