Closed igroglaz closed 4 years ago
We need to be able to reduce Stone Curse effect drammatically, so it will work like temporary 'stun'. I've reduced 1 (out from 10), but it doesn't give any effect apparently:
<empty>0</empty> <name>Stone Curse</name> <level>20</level> <manaCost>40</manaCost> <sphere>4</sphere> <item>0</item> <spellTarget>1</spellTarget> <deliverySystem>1</deliverySystem> <maxRange>5</maxRange> <effectSpeed>0</effectSpeed> <distribution>1</distribution> <radius>0</radius> <areaAffect>0</areaAffect> <areaDuration>0</areaDuration> <areaFrequency>0</areaFrequency> <unitApplyMethod>2</unitApplyMethod> <duration>1</duration> <frequency>0</frequency> <damageMin>-1</damageMin> <damageMax>-1</damageMax> <defensive>-1</defensive> <skillOffset>0</skillOffset> <scrollCost>10000</scrollCost> <bookCost>999000000</bookCost> <effect>"absorbtion=+5:duration 1,defence=-20:duration 1"</effect>
So I suppose this value hardcoded somehow.
Task if to add modifier to server config file which will allow changing this Stone Curse max duration.
https://github.com/igroglaz/srvmgr/commit/9a21a497c8fbf73e7ed3d4269f65bef9beede6e5
We need to be able to reduce Stone Curse effect drammatically, so it will work like temporary 'stun'. I've reduced1 (out from 10), but it doesn't give any effect apparently:
So I suppose this value hardcoded somehow.
Task if to add modifier to server config file which will allow changing this Stone Curse max duration.