Add limits for maximum skill value per different map difficulties - so players will have access for quests for longer time, because right now if you have more than 60 skill at easy map - you won't receive any quest in tavern (amount of overal exp counts).
Add limits for maximum skill value per different map difficulties - so players will have access for quests for longer time, because right now if you have more than 60 skill at easy map - you won't receive any quest in tavern (amount of overal exp counts).
We could use such values:
easy 60 medium 95 hard 100 horror 110