Open Branikolog opened 3 days ago
Hello @Branikolog,
This is the AI's strategy for forcing the human player to waste his gold on recruiting creatures to defend his castle, even though the AI never had any intention of actually attacking this castle. :D
Edit: Cunning and vicious, almost pervert. 😎
Hi, @LeHerosInconnu ! It's one nice strategy. There could also be anothe strategy in this case to stand in front of the castle, so player couldn't go out. :)
In this case, yellow heroes are rushing to eliminate the red hero that is considered as threating to two yellow castles at once. However, this red hero has a relatively weak army (just a few boars), so probably it's not really so dangerous, but the current threat assessment mechanism considers any enemy hero approaching the castle as a potential threat.
Preliminary checks
Describe the problem requiring a solution
Based on a feedback from a player.
AI stays just in fron of the castle, has significant army and hero strength advantage, but decides not to attack and run away.
https://github.com/user-attachments/assets/8170ad98-dcf5-4d5b-8f34-0676cb4da885
What_1.zip
Describe the possible solution
I suppose AI just decided to proceed more urgent task in this case, but I expect enemy be able to waste a few movement points for castle capturing or hero attacking before he proceeds making his current task.
Additional info
No response