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ikemen-engine
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Ikemen-GO
An open-source fighting game engine that supports MUGEN resources.
https://ikemen-engine.github.io
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fix: 3d stage aspect ratio regression
#2139
Eiton
opened
9 hours ago
0
feat: HitByAttr, Hitdefvar P1Stateno, P2Stateno and Priority triggers
#2136
potsmugen
closed
23 hours ago
0
refactor: deprecate gethitvar attr int
#2135
K4thos
closed
1 day ago
0
refactor: rename wakegawakaranai, wakewakaLength
#2134
K4thos
closed
1 day ago
0
feat: gethitvar guardflag and attr.flag
#2133
wily-coyote
closed
1 day ago
0
UI anims play at the wrong speed when FPS is not set to 60
#2131
Sushiman3000
opened
3 days ago
0
fix: helper commands on round end
#2129
potsmugen
closed
4 days ago
0
fix: now uses latest glfont, fixes stage BGM playback issues when screenpack music defined
#2128
Jesuszilla
closed
4 days ago
0
build: Include gl3.2 build in Windows, Linux releases
#2127
Eiton
closed
4 days ago
0
fix: gethitvar(kill)
#2126
potsmugen
closed
5 days ago
0
refactor: drawpalno, hitflags
#2125
potsmugen
closed
5 days ago
0
feat: Separate GL 3.2 builds for Win64, Linux, and LinuxARM added to build & makefiles
#2124
Jesuszilla
closed
6 days ago
0
Broly z2i 2 issues
#2123
Junny4444
opened
1 week ago
1
fix: 3d stage fix
#2119
Eiton
closed
1 week ago
0
Problem with opening the pause menu with esc key at game speed 200% and above
#2118
Kiwi1444
opened
1 week ago
0
Shader Complication error on Shadow Map Shader
#2116
Mustardnote3943
closed
1 day ago
8
fix: Stage Loading Problems
#2114
Eiton
closed
1 week ago
0
Hittime is greater by 1, than indicated in hitdef
#2113
Kiwi1444
closed
1 week ago
2
feat:Add option to disable 3d Model and shadow
#2112
Eiton
closed
1 week ago
2
fix: animation offset, Clsn scale, ClsnOverlap
#2110
potsmugen
closed
1 week ago
0
fix: ShadowOffset SCTRL not working for X axis for shadows, -nomusic & -nosound cmd line opts
#2109
Jesuszilla
closed
1 week ago
0
fix:shader compilation error
#2107
Eiton
closed
2 weeks ago
0
nightly builds error
#2106
Sonicthexzon12
closed
1 week ago
9
fix:shader compilation error
#2105
Eiton
closed
2 weeks ago
0
refactor: Removed DrawPalNo
#2104
jenngra505
closed
2 weeks ago
0
fix: attack.dist.height/proj.attack.dist.height default value
#2103
Raki3l
closed
2 weeks ago
0
LifeAdd and TargetLifeAdd are not adding the correct damage during a combo
#2102
SuperChrim
opened
2 weeks ago
2
"Fragment shader failed to compile" error.
#2101
FailureBiWinning
closed
1 week ago
13
feat: attack/guard.dist width, height and depth
#2100
Raki3l
closed
2 weeks ago
0
fix: macos shader
#2099
Eiton
closed
2 weeks ago
0
fix:embed file name typo
#2098
Eiton
closed
2 weeks ago
0
fix: Hitdef processing; intro skip and AIR refactoring
#2096
potsmugen
closed
2 weeks ago
0
feat: Simple Environment map, punctual light and shadow
#2095
Eiton
closed
2 weeks ago
1
Debug clipboard out of sync
#2094
potsmugen
closed
23 hours ago
1
feat: ProjVar facing trigger
#2092
potsmugen
closed
3 weeks ago
0
fix: projectile localcoord yaccel, TransformClsn redirection
#2091
potsmugen
closed
3 weeks ago
0
fix: palette select issues
#2090
Raki3l
closed
3 weeks ago
1
Incorrect sprite position durning grab
#2089
Kiwi1444
closed
1 week ago
5
fix: Palette defaulting when choosing duplicates
#2088
Raki3l
closed
1 month ago
0
Gravity appears incorrect when using some skills
#2087
netyzh
closed
3 weeks ago
1
fix: minor issues
#2085
potsmugen
closed
1 month ago
0
p1char = {""} - how do I choose a character on the selection screen
#2084
NenelFX
closed
1 month ago
0
fix: issue where unset hitdef ID's can trigger TargetStates with specified ID parameter
#2083
Jesuszilla
closed
4 weeks ago
2
feat: removeText, new text params, numText trigger, explod friction
#2082
Raki3l
closed
1 month ago
0
feat: projvar(guardflag)
#2079
wily-coyote
closed
1 month ago
0
fix: explodvar scale showing 0 with no interpolation
#2078
Jesuszilla
closed
1 month ago
0
fix: Truncate RenderParams X/Y before rendering
#2077
SuperFromND
closed
1 month ago
2
feat: unhardcoded down get hit offset , yAccel fix
#2076
potsmugen
closed
1 month ago
0
the victory music keeps playing a loop.
#2075
GreatFunk
closed
1 month ago
2
Power resets upon blocking
#2074
DolphinDan400
closed
1 month ago
1
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