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ikemen-engine
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Ikemen-GO
An open-source fighting game engine that supports MUGEN resources.
https://ikemen-engine.github.io
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feat: HitDefVar trigger
#2034
wily-coyote
closed
2 months ago
0
fix: Language Options: Fix a crash and changed how languages are set
#2033
Orange-Dolphin
closed
2 months ago
0
feat: gethitvar(guardflag)
#2032
wily-coyote
closed
2 months ago
2
fix: size box hit detection, modify helper, revert state version check
#2031
potsmugen
closed
2 months ago
0
Training options are lost when pressing F4
#2030
potsmugen
opened
2 months ago
0
fix: explodVar positions, misc. sound related fixes
#2029
Jesuszilla
closed
2 months ago
0
Crash when selecting language on option screen
#2028
Finally1994
closed
2 months ago
2
feat: ClsnOverlap trigger, PlayerPush priority, refactoring, fixes
#2027
potsmugen
closed
2 months ago
0
Behavior when you hit opponent multiple times in statetype = L is broken in the latest nightly
#2026
Kiwi1444
closed
2 months ago
1
Attached Chars can't load fonts
#2025
Raki3l
opened
2 months ago
2
Music with loops included or made in the (stagename).def doesnt work.
#2023
FrankSP7ps
closed
2 months ago
3
Better controller support for Playstation controllers
#2022
K4thos
opened
2 months ago
6
build: revert go version to 1.20
#2021
K4thos
closed
2 months ago
0
Can't load specific chars with the error: Missing '=' or '!='
#2020
djlain
opened
2 months ago
2
ko.top in fight.def
#2019
ElGalvao
closed
2 months ago
6
fix: Clsn debug draw y offset bug fix, HelperIndex refactor, more cases where text blend inversing fixes
#2018
Wftk
closed
2 months ago
0
fix: Clsn debug draw y offset bug fix, HelperIndex refactor, more cases where text blend inversing fixes
#2017
Wftk
closed
2 months ago
0
feat: Added support for Sony DualSense controllers, added loopcount to playBGM, Go 1.20 revert & fixes
#2016
Jesuszilla
closed
2 months ago
0
feat: weight and push factor constants, more Z axis work, fixes
#2015
potsmugen
closed
2 months ago
0
delete this please
#2013
RadicalRonik
closed
2 months ago
0
Can't pass Fall.Envshake.Ampl value to target if target is hit by ReversalDef
#2012
beterhans
closed
2 months ago
2
feat: Helper OwnClsnScale, InCustomAnim, AnimPlayerNo, IkemenVersion
#2011
potsmugen
closed
2 months ago
0
feat: Preliminary Z-axis support, fix: shadow/reflection fixes, XInput fixes, BGM volume scaling
#2009
Jesuszilla
closed
2 months ago
0
No suction in air combo
#2008
netyzh
closed
2 months ago
1
feat: Add new glyphs
#2007
K4thos
closed
2 months ago
0
refactor: randomtest.lua, add detailed comments
#2006
K4thos
closed
2 months ago
0
GM's Third Strike characters won't do any damage when fighting against oponents that are in tag mode
#2004
Khoi-NDH
opened
2 months ago
4
feat: TransformClsn, minor feats, refactoring, fixes
#2002
potsmugen
closed
2 months ago
0
fix: MacOS build crash fix
#2001
Wftk
closed
2 months ago
0
feat: Collisions Rotation feat and Text sctr/Debug text blend mode inverse bug fix
#2000
Wftk
closed
2 months ago
1
refactor: size.attack.z.width
#1999
K4thos
closed
2 months ago
0
feat: disable fight screen announcements, minor feats, refactoring
#1998
potsmugen
closed
2 months ago
0
StageBackEdgeDist trigger showing wrong values on certain stages
#1996
Kiwi1444
closed
2 months ago
3
Winmugen compatible problem 2
#1994
MOGEN-ATON
closed
2 months ago
1
Winmugen compatible problem
#1993
MOGEN-ATON
closed
2 months ago
3
ikemen 0.99 rc6 bug with the def mul set on transformation
#1992
ChuiAuMax
closed
2 months ago
6
feat: single rounds, helper ID, projectile teamside, refactoring
#1991
potsmugen
closed
2 months ago
0
Stage camera is off-center on match start, and animations not looping
#1989
AnonyMorshu
opened
2 months ago
2
sprpriority SCTRL is broken in ZSS syntax
#1988
Jesuszilla
opened
2 months ago
6
feat: Universal Trials Mode
#1986
two4teezee
closed
2 months ago
1
feat: fight screen LocalCoord triggers, refactoring
#1985
potsmugen
closed
2 months ago
0
fix: Fixes debug logging on MacOS
#1983
two4teezee
closed
2 months ago
0
Crash upon reselecting stage with attached character
#1982
Orange-Dolphin
closed
2 months ago
1
feat: Added ShadowOffset SCTRL, fix: CLSNVar, ExplodVar, ProjVar LocalCoord
#1981
Jesuszilla
closed
2 months ago
0
fix: motif.lua nil reference
#1979
wily-coyote
closed
3 months ago
0
feat: Added shadow and reflection offsets, made reflection a shadow, clsnVar fixes, shadow offset fixes
#1975
Jesuszilla
closed
3 months ago
0
feat: expose current time to shaders
#1974
wily-coyote
closed
3 months ago
0
fix: Select screen character anim default values
#1973
K4thos
closed
3 months ago
0
fix: F1 screen inputs carry to the menu
#1972
K4thos
closed
3 months ago
0
feat: NoMakeDust AssertSpecial affects MakeDust sctrl
#1971
K4thos
closed
3 months ago
0
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