illusion0001 / Windows-Game-Patches

Patches for Windows Games
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Windows-Game-Patches

MSBuild

Latest Release

Patches

### Assassin's Creed Mirage - Disable TAA - Disable CA #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the Win64 folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `ACMirage.NoTAA.asi`
### Battlefield V - Disable TAA - Custom Internal AA Options. - PostProcessAAMode_None: `0` - PostProcessAAMode_FxaaLow: `1` - PostProcessAAMode_FxaaMedium: `2` - PostProcessAAMode_FxaaHigh: `3` - PostProcessAAMode_FxaaCompute: `4` - PostProcessAAMode_FxaaComputeExtreme: `5` - PostProcessAAMode_Smaa1x: `6` - PostProcessAAMode_SmaaT2x: `7` - PostProcessAAMode_TemporalAA: `8` #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - ***This has not been tested online, use at your own risk!***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `BFV.NoTAA.asi`
### Bright Memory: Infinite - Disable TAA - Disable Forced Sharpening #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the Win64 folder. (`BrightMemoryInfinite\Binaries\Win64\`). - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `BrightMemoryInfinite.NoTAA.asi`
### Dead Space (2023) - Disable Forced TAA #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the root game folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `DeadSpace.NoTAA.asi`
### Dragon's Dogma 2 - Disable Forced Sharpening #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Download [REFramework](https://github.com/praydog/REFramework) and extract `dinput8.dll` into the game root folder. - Extract `DD2.Sharpness.dll` from the release zip in the folder `Dragons Dogma 2\reframework\plugins`.
### Death Stranding (original and Director's Cut) - Force AA mode (None, FXAA or TAA) - Skip savegame checks (for savegame transfer between different versions/profiles) #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `version.dll` and copy to game folder. - `version.ini` - `DeathStranding.Fix.asi`
### Elden Ring - Force TAA off - Disable Chromatic Aberration (thanks to [techiew](https://github.com/techiew/EldenRingMods) for the original fix) #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game folder. (`ELDEN RING\Game\`). - Copy `dinput8.dll` from folder `!ASI_Loader_x64` to game folder. - `EldenRing.NoTAA.asi`
### God of War - Disable TAA - Disable Forced Sharpening - Disable Static Vignette - Disable Depth of Field #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `GoW.NoTAA.asi`
### God of War: Ragnarök - Disable TAA - Disable Static Vignette - Disable Depth of Field #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `GoWR.NoTAA.asi`
### HITMAN 3 - Disable TAA - Disable Forced Sharpening #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game folder. (`HITMAN3\Retail\`). - Copy `dinput8.dll` from folder `!ASI_Loader_x64` to game folder. - `Hitman3.NoTAA.asi`
### Lies of P Demo - Disable TAA - Disable Depth of Field #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the Win64 folder. (`Lies of P Demo\LiesofP\Binaries\Win64\`). - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `LiesOfP.NoTAA.asi`
### LEGO Horizon Adventures - Disable TAA - Disable Depth of Field #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the Win64 folder. (`LEGO Horizon Adventures\Glow\Binaries\Win64\`). - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `LegoHorizonAdventures.NoTAA.asi`
### Marvel's Guardians of the Galaxy - Disable TAA #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game folder. (`Marvel's Guardians of the Galaxy\bin`). - Copy `dinput8.dll` from folder `!ASI_Loader_x64` to game folder. - `GotG.NoTAA.asi`
### NieR Replicant ver.1.22474487139 - Remove FPS Limit #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `NierReplicant.Fix.asi`
### Planet of Lana - Disable TAA #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `d3d11.dll` and copy to game folder. - `PlanetOfLana.NoTAA.asi` - `d3d11.ini`
### Red Dead Redemption 2 #### Notes - Please use version [1.0.136-321f7350](https://github.com/illusion0001/Windows-Game-Patches/releases/tag/1.0.136-321f7350) in the meantime while cmake transitioning is in progress. #### Patches - Skip Legal and Logo videos - Load directly into benchmark mode (5th index, Saint Denis benchmark) #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. (next to where `RDR2.exe` is located). - Copy `dinput8.dll` from folder `!ASI_Loader_x64` to game folder. - `RDR3.Patches.asi` - `ScriptHookRDR2.dll` #### Credits This patch uses following work: - [ScriptHook SDK for RDR2](http://www.dev-c.com/rdr2/scripthookrdr2/) - [Main and Legal Menu Skip Mod](https://www.rdr2mods.com/downloads/rdr2/other/304-main-and-legal-menu-skip/)
### Remnant II - Disable TAA - Disable Forced Sharpening #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the Win64 folder. (`Remnant 2\Remnant2\Binaries\Win64\`). - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `Remnant2.NoTAA.asi`
### Resident Evil 4 Remake - Disable Forced Sharpening #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Download [REFramework](https://github.com/praydog/REFramework) and extract `dinput8.dll` into the game root folder. - Extract `RE4.Sharpness.asi` from the release zip in the folder `RESIDENT EVIL 4 BIOHAZARD RE4\reframework\plugins` and rename it into `RE4.Sharpness.dll`.
### Resident Evil Village - Disable TAA and Forced Sharpening - Disable Forced Sharpening only #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Download [REFramework](https://github.com/praydog/REFramework) and extract `dinput8.dll` into the game root folder. - Extract `RE8.NoTAA.asi` from the release zip in the folder `Resident Evil Village BIOHAZARD VILLAGE\reframework\plugins` and rename it into `RE8.NoTAA.dll`.
### Uncharted 4 + The Lost Legacy - Debug Menu (by SunBeam) - Controls: - Joypad: - `L3 + X`: Open Quick Menu - `L3 + Circle`: Open Dev Menu - `L3 + Square`: Debug Pause - `Circle`: Back submenu - `X`: Enter\Select Dev Menu Entry - Keyboard: - `Alt + Tilde`: Open Dev Menu - `Tilde + 1`: Open Quick Menu - `Tilde`: Back submenu - `Enter`: Enter\Select Dev Menu Entry - Skip Intro Logo Videos - Disable TAA - Disable Forced Sharpening - Disable Barrel Distortion - Disable Screen Zoom - Disable Chromatic Aberration - Disable Depth of Field - Disable Vignette #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `Uncharted4TLL.NoTAA.asi`
### The Last of Us: Part 1 - Debug Menu - Custom Debug Menu (Work in Progress) - Restored Active Task Display - Extended Debug Menu by [infogram](https://web.archive.org/web/20230413143249/https://cs.rin.ru/forum/viewtopic.php?p=2806625) - `1.0.85-44a951ca` now supports game version `1.0.5.0` and newer. #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `T1X.DebugFeatures.asi`
### Wo Long: Fallen Dynasty - Remove 30FPS Limit for Cutscenes (Experimental) #### Installation - **Note:** ***Please make sure any executable hex edits are removed/reverted first***. - Extract the following contents of the release zip into the game root folder. - Rename `dinput8.dll` from folder `!ASI_Loader_x64` to `winmm.dll` and copy to game folder. - `WoLong.Fix.asi`

Credits