Closed fintelia closed 8 months ago
We (as the original contributors of WebP encoding support) would be disappointed to see a removal of lossy WebP encoding support. We're using lossy WebP support exactly because we feel it provides a good trade-off between image size and quality, whereas lossless WebP images do not seem to do as well on that particular trade-off. Maybe the C-based WebP encoding support could be retained for lossy encoding only?
I was also using lossy webp encoding, for the smaller encoding size compared to JPEG.
Just added a code sample to the original post showing how to use the do lossy encoding by calling into the webp
crate. I'd also be curious to hear whether anyone has experimented with AVIF and/or mozjpeg? Sources online claim that those options achieve as good or better size and quality to WebP
We were looking at AVIF earlier, but it looks like browser support might not be quite where we'd want it to be.
Oh, thanks for sharing that! Looks like the last holdout is Edge, which is getting support in version 121 and should be released in about two weeks (then it's just however long it takes for people to upgrade from older versions)
We also use lossy webp. Same reason as others said.
We use lossy webp because it allows pages to load much faster.
We use lossy webp as a carefully considered tradeoff between image size and image quality (in a context where this trade-off is of significant financial importance).
we also use the lossy encoding since we create preview pictures from pdf files and we do not need high image quality and more like "good enough" quality with a small size
Thanks for the responses! It would be helpful to know whether the lossy encoding must be part of the image
crate? If we go ahead with the planned removal, is there a reason the code snippet above would not be sufficient?
I think it would confuse people to have a partial implementation in image-rs. Not sure what others might think, though.
I see two downsides to having the C libwebp around:
I am not particularly concerned about CVEs in the encoding step. Historically it has proven much easier to get right than decoding. The hassle of dealing with C dependencies, however, is very real, and bites you before you even touch WebP - it blocks access to installing the image
crate in general.
I think hiding libwebp
dependency behind a non-default feature flag is sufficient. I figure exposing the lossy encoding interface through image
might make it a little more convenient, but then there's the question of how to expose two different lossless encoders in a way that isn't a footgun.
Unfortunately, as long as rust libwebp is incomplete, keeping libwebp around is kind of unavoidable. It at the very least needs to be documented that the rust encode function is always lossless.
Just added a code sample to the original post showing how to use the do lossy encoding by calling into the
webp
crate. I'd also be curious to hear whether anyone has experimented with AVIF and/or mozjpeg? Sources online claim that those options achieve as good or better size and quality to WebP
Doesn't AVIF also depends on C library libdav1d?
Doesn't AVIF also depends on C library libdav1d?
AVIF encoding uses the Rust-based ravif library. Decoding does however require libdav1d.
I'm going to go ahead and close this now that 0.25.0 is released.
There is a place in the Rust ecosystem for a crate that simply provides safe wrappers around the C/C++ reference implementations of all the image formats. However, that has never been the goal of this crate or the broader image-rs org.
From the discussion, it sounds like a pure-Rust lossy WebP implementation wouldn't actually be a suitable replacement in current use cases unless it were able to achieve compression ratios on-par or better than libwebp. But perfect feature parity isn't the criteria we use for other codecs, and I don't think it can be the standard we use to decide when to drop a native dependency either
I would argue that we aren't really looking for "perfect feature parity", just something that allows the format to work as advertised- which is with high compression ratios.
Also for the record, this sort of engagement is not OK:
[your crate is only a] partial implementation
rust libwebp is incomplete
[your crate crate doesn't] work as advertised
Technical disagreements are fine. But repeatedly putting down the work of org members to bully us into reverting a change crosses a line.
@fintelia well to be fair:
[your crate is only a] partial implementation
is actually the correct term form the webp handling, even if its a little bit harsh. Actually I know that removing code is always a cool thing, since it removes an enormous maintance burden.
But in case of the webp encoder at least provide one of the two things:
fn encode_lossy_webp(img: DynamicImage, quality: f32) -> Vec<u8> {
let img = img.to_rgba8();
let (width, height) = img.dimensions();
webp::Encoder::new(&*img, webp::PixelLayout::Rgba, width, height)
.encode(quality)
.to_vec()
}
this snippet is fine and provide a way to put the vec into image-rs, but it will probably be lost in time if it is not inside the README.md or a file inside docs/ or put it inside a code comment, so that it will be inside doc-rs
btw. why you get so many complaints is because of that: your library is one of the best (if not the best) image libraries in the wild and is loved by many. you will probably more often find yourself in a tight spot, but we love this library regardless
provide documentation how to read the webp via libweb
The WebP decoder is feature-complete and the decoding result is bit-identical to libwebp. I don't see why we wouldn't have people just use it directly.
I agree the limitations of the encoder should be documented. The doc comments right now don't mention any of the limitations, and that can easily be improved. We could even link to the example code showing how to encode WebP with libwebp.
I've opened #2314 to document the trade-offs involved more clearly, and link to example code for encoding with libwebp
.
is actually the correct term form the webp handling, even if its a little bit harsh.
To be clear, that's how this sort of bullying works. Start with "partial implementation" which is harsh but factual. Then escalate to "incomplete", which isn't really true (all planned functionality had been implemented), but isn't worth arguing about. Also get the library name wrong in the same comment. Then when neither of those provoked the desired response, escalate again with the point about just wanting the encoder to "work as advertised". This sort of thing is extremely common in open source, which makes it really easy to go unnoticed. But it doesn't have to be something that's tolerated
Now that a pure-Rust encoder implementation is being added in #1978, we're planning on removing usage of
libwebp
which is written in C.Our encoder is very fast, but lacks support for writing lossy files and the output files it produces generally aren't quite as small. If you are relying on one of those features, please comment on this issue to explain your use case!
Note: regardless of changes to the
image
crate, thewebp
crate will continue to provide Rust bindings tolibwebp
. Switching should only be a couple lines of code: