ineedbots / t6_bot_warfare

The Bot Warfare mod for Black Ops 2
https://www.moddb.com/mods/bot-warfare
33 stars 6 forks source link

Changes made in the "botwarfare" cfg file have no effect ingame #5

Closed LeRutY closed 2 years ago

LeRutY commented 2 years ago

Example: I set "setDvar( "bots_loadout_rank", -1 );" to "setDvar( "bots_loadout_rank", 0 );" but when I check ingame it´s still saying "-1". Same with every other dvar (like the several difficulty settings). I downloaded your mod mainly to increase the bots difficulty as they´re too easy even on veteran. The folders "maps" and "scripts" are inside "storage/t6" so I must have installed it correctly

ineedbots commented 2 years ago

.cfg files are meant for dedicated server, not local games.

LeRutY commented 2 years ago

@ineedbots Well even when creating and playing on the own dedicated server the dvar values don´t change

ineedbots commented 2 years ago

try changing the dedicated.cfg file name to something else, it could be conflicting with the dedicated.cfg file found in your localappdata t6 storage folder

hxj662630 commented 2 years ago

just wanna know how to compile file in scripts\mp(like compile botwarfare to botwarfare-compiled)

ineedbots commented 2 years ago

https://github.com/ineedbots/pt6_bot_warfare/tree/master/.vscode

the compiler .exe file, drag and drop the gsc source file onto the executable and it will generate the compiled gsc

ineedbots commented 2 years ago

or if you are using vscode, you can run this task to compile the current opened gsc file image

hxj662630 commented 2 years ago

Thx, bro