File One- Realease3_AdaEdit_SndanceDit0/CuriousFileOne9blend
-Tweaked uvs to feet..
-Mirrored mesh corrected symmetry of left and right lower mesh
Tweaked and flipped uvs and corrected symmetry of lower uvs
Weighted mesh to correct mbones..The body mesh was weighted only to the collision bones, the head was weighted to m bones..wrist bone collision only, finger bones mbones.
Weighed the high feet and nails(only) to the mknee left and right bones only
to stop bendy foot..
no ankle lock is needed now
File One- Realease3_AdaEdit_SndanceDit0/CuriousFileOne9blend -Tweaked uvs to feet.. -Mirrored mesh corrected symmetry of left and right lower mesh Tweaked and flipped uvs and corrected symmetry of lower uvs