Closed aiaustin closed 6 years ago
Bullet is not broken - the collision models are all calculated by the viewer. Without PRIM physics, Firestorm will not render Ruth. Ruth can be rezzed inworld as a model, too, and not just as an avatar.
I don't know why the wiki says that an Analyze button should be used came from - certainly not me! I have never recommended that. I will fix. The prim cube should not be used as that breaks the PRIM model.
Ok
On Fri, Aug 10, 2018, 23:58 Fred Beckhusen notifications@github.com wrote:
Bullet is not broken - the collision models are all calculated by the viewer. Without PRIM physics, Firestorm, will not render Ruth. Ruth can be rezzed inworld as a model, too,not just as an avatar. The proper way already been documented.
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Issue considered and no wiki changes needed. Upload instructions are still considered valid.
@Ubitmarov, one of the main OpenSim developers, on 1st July 2018 gave some feedback on the Ruth 2.0 mesh upload options... this may mean after it is considered that the Wiki page on uploading and assembly instructions needs to be refined?
https://github.com/Outworldz/Ruth/wiki/How-to-Assemble-Ruth-2
@Ubitmariv asks...