get_assets.sh which is a bash script I wrote to read manifest.json from http://content.quakejs.com and download all of the listed assets
These files, together with a web server like Apache2, allows for a local Play Page and Content Server to be setup in support of running a completely local instance of QuakeJS.
This pull request adds an
html
directory which containsindex.html
(a modified Play Page lifted from http://www.quakejs.com/play)game.css
file (lifted from http://www.quakejs.com/css/)ioquake3.js
file (lifted from http://www.quakejs.com/js/)get_assets.sh
which is a bash script I wrote to readmanifest.json
from http://content.quakejs.com and download all of the listed assetsThese files, together with a web server like Apache2, allows for a local Play Page and Content Server to be setup in support of running a completely local instance of QuakeJS.
See details about how this is setup and used at https://steamforge.net/wiki/index.php/How_to_setup_a_local_QuakeJS_server_under_Debian_9
This pull request is in conjuncton with #55 & #56.