iopleke / Minechem

Chemical decomposition and synthesis in Minecraft
http://iopleke.github.io/Minechem/
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Explosive fluids should explode #313

Open Unrepentant-Atheist opened 10 years ago

Unrepentant-Atheist commented 10 years ago

So....I can place "fluid" tnt in the world....but it's pretty inert. Isn't it supposed to, like, go kaboom? It's a pretty unstable chemical all around.

jakimfett commented 10 years ago

Soooo...is this an enhancement request for "make moar boom"? Because I could get excited about an enhancement request about making moar boom.

way2muchnoise commented 10 years ago

ooooh @Unrepentant-Atheist touched the sensitive parts of @jakimfett

mateon1 commented 10 years ago

I support! Let us have a config option controlling the boom size so I can nuke the world with liquid TNT!

Unrepentant-Atheist commented 10 years ago

Need moar boom! Me happy with moar boom!

hilburn commented 10 years ago

Also: nitroglycerine which is generally inert until it is impacted, ie an entity falls into it or drops and hits a surface

Unrepentant-Atheist commented 10 years ago

TNT isn't nitroglycerine. 2 different chemicals.

hilburn commented 10 years ago

hence "Also"

jakimfett commented 10 years ago

I like the idea of nitroglycerin a lot. There's already code to allow chemical reactions between fluids, I doubt it'd be a huge stretch to make it "react" when a gravity based block falls onto it, or a player/entity "jumps" into it.

Unrepentant-Atheist commented 10 years ago

Oh noes. v6?!?! But I wanna haf moar boom! :(

jakimfett commented 10 years ago

Yeah, I'm pushing this out to v6 due to how...potentially buggy/problematic doing entity/impact detection could be, and wanting to get v5 wrapped up sooner.

way2muchnoise commented 10 years ago

https://www.youtube.com/watch?v=mEizJ-TWua0