Closed Crowguard closed 11 months ago
This is caused by the patched save function for encounter settings not checking if game.combat
is null before trying to access game.combat.setFlag()
.
So saving currently only works with an active encounter. If you want to modify the standard (non-module) encounter settings, you can disable the module, make any changes and then re-enable it until this is fixed.
Fixed in the latest release.
Encounter Tracker Settings won't save while Combat Details is active.
https://github.com/ironmonk88/monks-combat-details/assets/99844555/3546f3f6-e8cd-44d6-9c1d-73ced22b6882
CD 11.04-11.06 Foundry 11.307 PF2 5.3.2