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jackhumbert
/
let_there_be_flight
A flight mod for Cyberpunk 2077
MIT License
484
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43
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Getting unresolved issues, for newest release? Any work around?
#79
Supra97
opened
2 days ago
0
Error code 127
#78
5oundwave
closed
4 weeks ago
4
New patch made even the Preview release unusable 2.11 v 2.1
#77
RavenDeath777
opened
7 months ago
1
while in vehicle action icons do not appear, also phone is broken causing soft lock
#76
Sp0rky
opened
8 months ago
0
Cannot activate flight mode no matter what type of vehicle i'm using.
#75
NoLobstaDish
opened
8 months ago
0
A few bugs I've come across
#74
CommieAlpaca
opened
8 months ago
1
All vehicle collisions spawn explosions
#73
WiderG
opened
8 months ago
1
Release Date for 2.0?
#72
Ethanbthan14
closed
7 months ago
1
Red4 gets stuck when loading input_loader
#71
Yeghro
opened
10 months ago
0
Not updated for 2.0
#70
X66Herobrine66X
opened
11 months ago
7
Game crashed
#69
Smokemic
opened
1 year ago
0
Following the camera
#68
MegPaz
opened
1 year ago
0
Game crashes at starting new save
#67
Charizard748
opened
1 year ago
0
idk turret HUD?
#66
nokktag
closed
1 year ago
0
Funhouse crashes the game on 0.1.10
#65
GarnetSunset
closed
1 year ago
4
Needs updated for 1.61hf1
#64
Andyg1999
closed
1 year ago
11
Keybinds unknown, "input hints "xml"
#63
bonezvevo
closed
1 year ago
0
HUD bug
#62
magee101
opened
1 year ago
1
Add translations for es-es
#61
jackhumbert
closed
1 year ago
0
Initial Quickhack Support
#60
jackhumbert
closed
1 year ago
0
Crash on initial load
#59
jackhumbert
closed
2 years ago
1
Yaw/Pitch Aero PID settings varies per vehicle
#58
jackhumbert
opened
2 years ago
0
Quickslots duplicates after using flight HUD
#57
jackhumbert
closed
2 years ago
1
Locked motorcycle FPP view moves up/down when reversing direction
#56
jackhumbert
opened
2 years ago
0
When close to the ground, some torque helps the vehicle land on its wheels
#55
jackhumbert
opened
2 years ago
0
Once crosshair is shown, it doesn't go away in flight HUD
#54
jackhumbert
opened
2 years ago
0
Game's air resistance drops off above 420 (100) allowing for too easy acceleration to higher speeds
#53
jackhumbert
closed
2 years ago
0
Toggling flight outside of vehicle doesn't always activate physics when first spawned
#52
jackhumbert
opened
2 years ago
0
Motorcycle thrusters need refined & wheels/tires hidden
#51
jackhumbert
opened
2 years ago
0
Alvarado's Front B Swingarms don't animate
#50
jackhumbert
opened
2 years ago
0
Engine still idles in flight mode
#49
jackhumbert
opened
2 years ago
0
add return to ground feature
#48
haywirephoenix
closed
1 year ago
0
What are the keybinds?
#47
Silks1
closed
2 years ago
3
Vehicle gets disconnected too early during impending explosion
#46
jackhumbert
closed
2 years ago
0
fix vehicle bunnyhopping when idle
#45
haywirephoenix
closed
2 years ago
1
fix random activations on unmounted/npc vehicles
#44
haywirephoenix
closed
2 years ago
2
Integrate In-Game Settings
#43
sphratrioth666
closed
2 years ago
11
How to remap fly up/down to trigger buttons?
#42
KodeinPrinz
closed
2 years ago
1
Photomode doesn't allow for camera movement, simulation continues during
#41
kevin2509-dev
opened
2 years ago
0
Flight sounds not working.
#40
ChrisBevill
closed
2 years ago
0
AV models instead of car models
#39
akbi1856
opened
2 years ago
0
game crashes when loading in
#38
yes3445
closed
2 years ago
1
Fix invisible thrusters on load
#37
haywirephoenix
closed
2 years ago
1
REDScript compilation failure
#36
cyrusyn
closed
2 years ago
10
3d UI shows up when in NPC cars
#35
titonix
closed
2 years ago
2
Update let_there_be_flight.xml
#34
titonix
closed
2 years ago
7
nothing happen when i hold R or square or X
#33
orangpelupa
closed
2 years ago
7
Interference with Cyber Vehicle Overhaul
#32
Akihiko197
opened
2 years ago
0
Visual bug with the Flight UI
#31
r0gler
closed
2 years ago
6
Game won't start
#30
therealfroztee
closed
2 years ago
2
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