Closed shadow42085 closed 4 years ago
Why? Is there a 64bit PCSX2?
yes there is that what I have been building out to for awhile now seams more stable for me
Where?
when you build it in visual studio I have it set for 64bit release not 32bit release
You can try, set cmake -DPLUGIN_BUILD_64BIT=ON
to force it to not insert -m32
everywhere.
I am building with visual studio or should I use mingw?
ok visual studio is spewing these errors
Did you pull latest master? It should have std::min
fix there. But if there's more then just cast every ::size()
etc call with size_t type to uint32_t, probably.
that must have did the trick by pulling directly from GitHub must have bypass a problem with VS and loading folders directly and dropped the dll into plugins folder of my 64bit build and it shows up no errors
and with that do you want me to send the warnings that VS gave?
No need. Most can be ignored for now hopefully.
I am trying to build it as a 64bit version and it fails any ideas?