A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Is there a way to tell the graph engine NOT to execute any connected nodes based on conditions determined in onExecute()? Meaning the rest of the graph still executes, just not the connected nodes.
Is there a way to tell the graph engine NOT to execute any connected nodes based on conditions determined in
onExecute()
? Meaning the rest of the graph still executes, just not the connected nodes.