A simple In-App Purchase plugin for .NET MAUI and Windows to query item information, purchase items, restore items, and more.
Subscriptions are supported on iOS, Android, and Mac. Windows/UWP/WinUI 3 - does not support subscriptions at this time.
Get started by reading through the In-App Billing Plugin documentation.
Platform | Version |
---|---|
iOS for .NET | 10+ |
macCatlyst for .NET | All |
tvOS for .NET | 10.13.2 |
Android for .NET | 21+ |
Windows App SDK (WinUI 3) | 10+ |
.NET MAUI | All |
AcknowledgePurchaseAsync
is now FinalizePurchaseAsync
If you receive an error in Google Play you may need to add this to your AndroidManifest.xml inside the application node:
<meta-data
android:name="com.google.android.play.billingclient.version"
android:value="X.X.X" />
Update X.X.X with the version of the Billing Library that is a dependency on the NuGet package.
To respond to pending transactions you can subscribe to a listener in your Android project startup:
// Connect to the service here
await CrossInAppBilling.Current.ConnectAsync();
// Check if there are pending orders, if so then subscribe
var purchases = await CrossInAppBilling.Current.GetPurchasesAsync(ItemType.InAppPurchase);
if (purchases?.Any(p => p.State == PurchaseState.PaymentPending) ?? false)
{
Plugin.InAppBilling.InAppBillingImplementation.OnAndroidPurchasesUpdated = (billingResult, purchases) =>
{
// decide what you are going to do here with purchases
// probably acknowledge
// probably disconnect
};
}
else
{
await CrossInAppBilling.Current.DisconnectAsync();
}
If you do connect the IsConnected
propety will be true
and when you make purchases or check purchases again you should check ahead of time and not re-connect or disconnect if there are pending purchases
I highly recommend reading the entire Google Play Billing System docs.
On Android if you purchase anything you must first Acknowledge a purchase else it will be refunded. See the android documentation.
https://developer.android.com/google/play/billing/integrate#process https://developer.android.com/google/play/billing/integrate#pending
For consumables, the consumeAsync() method fulfills the acknowledgement requirement and indicates that your app has granted entitlement to the user. This method also enables your app to make the one-time product available for purchase again.
So, if you have a consumable... ConsumePurchaseAsync
will also acknowledge it, if you have a non-consumable you will need to call AcknowledgePurchaseAsync
.
For linking if you are setting Link All you may need to add:
Plugin.InAppBilling;Xamarin.Android.Google.BillingClient
-keep class com.android.billingclient.api.** { *; }
-keep class com.android.vending.billing.** { *; }
--linkskip=Plugin.InAppBilling
The MIT License (MIT), see LICENSE file.
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