Quick, and "dirty" trick to normalize assets paths. I couldn't use realpath() for this purpose, so decided to replace \ with unix directory separator /.
Also during this time one thing happened. My changes from PR #140 were somehow reverted.. I've put them back, because without it occurred some problems with assets order.
Unit test for that would be useful, but for now I don't have enough time to write it :(
This PR fixes #135.
Quick, and "dirty" trick to normalize assets paths. I couldn't use
realpath()
for this purpose, so decided to replace\
with unix directory separator/
.Also during this time one thing happened. My changes from PR #140 were somehow reverted.. I've put them back, because without it occurred some problems with assets order.
Unit test for that would be useful, but for now I don't have enough time to write it :(