Right now if the asset doesn't exist it throws an error. However, in some cases, you want to load an env file only if it exists (for example for a specific environment)
On the other hand, if We want to check if the file exists before calling this method, we will perform two loads, and it's not suitable for the performance.
Right now if the asset doesn't exist it throws an error. However, in some cases, you want to load an env file only if it exists (for example for a specific environment)
On the other hand, if We want to check if the file exists before calling this method, we will perform two loads, and it's not suitable for the performance.