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jbruening
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ugui-mvvm
Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)
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PropertyBinding issue
#42
alexanderlarsen
opened
2 years ago
0
- enable caching of game objects for the ItemsControl.cs
#41
JustinSavinoMicrosoft
closed
3 years ago
4
Harden PropertyBinding's AddHandler to ensure that property is readable before traversing
#40
hendryems
closed
3 years ago
0
Quick fix to autoselect the first event if there is only one available
#39
krisrok
opened
4 years ago
0
InheritDoc Correction
#38
mhochk
closed
4 years ago
0
Add Intellisense
#37
mhochk
closed
4 years ago
0
Values produced by bindings (through converters) need a cleanup path
#36
mhochk
opened
4 years ago
0
Command Binding Editor should surface a way to jump to the command's code
#35
mhochk
opened
5 years ago
0
In Editor, when bound to an interface (or other late-provided source) mock data should be auto generated (and editable)
#34
mhochk
opened
5 years ago
0
Add better support for "view to view" bindings
#33
ryantrem
closed
5 years ago
0
Make the generic ValueConverter methods virtual
#32
ritijain
closed
5 years ago
1
Register/unregister binding events on enable/disable
#31
ryantrem
closed
4 months ago
4
Fix event handler mem leak
#30
ryantrem
closed
5 years ago
1
Fix compilation error (plus a couple other minor things)
#29
ryantrem
closed
5 years ago
1
Fixed TypeSuggestionProvider to not suggest CompilerGenerated classes
#28
davidwangms
closed
5 years ago
2
Is it possible to bind multiple data to a component?
#27
wang-er-s
opened
5 years ago
1
DataContext suggestions contain too many items in a large project
#26
davidwangms
opened
5 years ago
0
DataContext suggestions show compiler generated classes in the dropdown
#25
davidwangms
closed
5 years ago
5
A CommandBinding directly against a DataContext (i.e. 'this', not a sub property) complains in Editor only about an invalid property
#24
mhochk
opened
5 years ago
0
Handle typename where one startswith another
#23
AdamMitchell-ms
closed
5 years ago
0
Auto-suggestions of types does not work well with long namespaces
#22
mhochk
opened
5 years ago
1
Use the correct drawer in the command binding
#21
AdamMitchell-ms
closed
5 years ago
0
Rename INPCBinding to PropertyBinding
#20
AdamMitchell-ms
closed
5 years ago
0
Fix a typo that broke the build
#19
AdamMitchell-ms
closed
5 years ago
0
Display property typename in autosuggest field.
#18
AdamMitchell-ms
closed
5 years ago
2
Append a number to duplicate component name entries in dropdown
#17
AdamMitchell-ms
closed
5 years ago
2
Add a selector for choosing which component of a game object to bind to
#16
AdamMitchell-ms
closed
5 years ago
0
Add autosuggest field to DataContextEditor for choosing the type
#15
AdamMitchell-ms
closed
5 years ago
0
Add autosuggest control for entering property paths
#14
AdamMitchell-ms
closed
5 years ago
4
Add converters and property extensions
#13
ritijain
closed
5 years ago
0
Switch from Begin/End to Scopes
#12
AdamMitchell-ms
closed
5 years ago
0
Fix usability issues in binding and DataContext inspector code
#11
Alex-MSFT
closed
5 years ago
2
Fix for new INPCBindings failing to bind to DataContext after ViewModel has been set
#10
Alex-MSFT
closed
5 years ago
0
INPCBinding fail if disabled before Start and enabled after DataContext is attached
#9
davidwangms
closed
5 years ago
2
CommandBindings fail to bind on ItemTemplate prefabs
#8
ritijain
opened
5 years ago
0
Consider renaming INPCBinding to PropertyBinding
#7
ryantrem
closed
5 years ago
3
Proposal: updated naming
#6
ryantrem
closed
5 years ago
0
Additional features and bug fixes
#5
ritijain
closed
5 years ago
2
Additional features and bug fixes
#4
ritijain
closed
5 years ago
0
Can't build for UWP
#3
orshir
closed
5 years ago
2
Getting errors in the example scene
#2
nanoziros
closed
8 years ago
3
Is using reflection int Unity3d decrease the performance?
#1
MEyes
closed
8 years ago
3