jbruening / ugui-mvvm

Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)
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Command Binding Editor should surface a way to jump to the command's code #35

Open mhochk opened 5 years ago

mhochk commented 5 years ago

When working with a Command Binding in the Editor it is easy to jump to the target button (or other control), as well as the source data context (or other high level parent). image

The common case that is not covered is jumping to the code that is implementing the command. This should probably be associated with the Source > Property field, most likely as an additional button to jump there. It could be a done as a double-click (like object reference fields) if that doesn't feel unexpected and disruptive to the normal interactions of a text field (maybe only at runtime?).