jbyuki / one-small-step-for-vimkind

Debug adapter for Neovim plugins
MIT License
409 stars 11 forks source link

How to debug Lua scripts in Unreal Engine? #29

Closed luoxz-ai closed 1 year ago

luoxz-ai commented 1 year ago

Self-debugging, variables are ok, the output function will not be printed to the console

How to debug unlua of Unreal Engine, this is a very interesting thing, he uses Luapanda

https://github.com/Tencent/UnLua

https://github.com/Tencent/LuaPanda

jbyuki commented 1 year ago
  1. Yes, printing to console is not supported. I invite you to read this issue which talks about it.

  2. This plugin is only meant to be used with Neovim. Other systems are not considered at the moment.