jdolan / quetoo-data

Quetoo ("Q2") game data. Creative Commons Attribution license.
http://quetoo.org
Creative Commons Attribution Share Alike 4.0 International
14 stars 3 forks source link

Hook sounds #61

Closed Paril closed 7 years ago

Paril commented 7 years ago

Need some sounds for our brand new grapplin' hooks.

I've always been really partial to the CTF Grapple sounds from Quake 2 (https://youtu.be/mGvQcCfawJg?t=233) but anything you can think of would be great.

We need: hook_fire - a distinct sound of a firing hook. Hookmod for Quake 2 used the Medic revive-latch sound for this, but as always, defer to sound expert. hook_latch - the hook grabbing onto something. Any kind of metal cling sound will do here honestly. hook_pull - some kind of sound to represent being pulled (or, in the case of swing hook, grow/shrink) towards the hook. A mechanical whirr will probably do, as long as it's not annoying (the CTF Grapple from Q2 was extremely annoying, haha)

jdolan commented 7 years ago

I'd be happy with sounds that were somewhere between Q2's and something more realistic. Firing a grappling hook could sound like a muffled / suppressed gunshot, and a rope flying sound would be pretty cool while the grapple is on its way out (hook_fly).

@anthonywebb1 The grapple hook is available in the game now, so you can get a feel for it. Load up any map, and set g_hook 1 at the console. It's bound to the middle mouse button by default, but the alias is +hook if you care to bind another key.

@Paril could you update the game code to actually source these sounds at the appropriate times? That way Anthony can hear them in action as he works through them.

I think we should repurpose one of the giblet "hit" sounds for when the hook hits flesh.

Paril commented 7 years ago

Will do.

Paril commented 7 years ago

Updated your comment to include detach wav.

kaadmy commented 7 years ago

This seems like a fairly simple one, is anybody available to get this done? Having the blaster as the current sound is a bit confusing right now.

anthonywebb1 commented 7 years ago

@kaadmy Hey, sorry it's taken so long, been a bit hectic changing jobs and moving house this year, I'll try to take a look at it over the weekend.

kaadmy commented 7 years ago

Great :) Haven't seen you around for a while, so I figure you were busy with real life :D

anthonywebb1 commented 7 years ago

Haha, yes it's been busy first with Christmas and then lots of life stuff this year, the sound stuff as gone to the back of my mind a bit, but it's about time to get back to it :)

anthonywebb1 commented 7 years ago

Making progress on the g_hook, have the fire, pull and hit sounds done already... just to keep you in the loop it should hopefully be ready by next weekend.

Paril commented 7 years ago

Nice! Can't wait to hear them!