Closed jdolan closed 7 years ago
I couldn't find any visible vertex errors in the model but its texture seemed to have an alpha-channel mask so I removed that. I never really noticed any black blotch on the model so hopefully this fixes it.
I went ahead and converted to OBJ and also increased the model size according to its world.cfg. After converting, the model didn't spin around the right axis anymore so I had to rotate it 90 degrees. The skin was kinda crappy so I painted some details over it, now it's still crappy but less.
Yep, fixed!
For some reason, the rocket model is drawn with a huge black blotch on it. I always thought it was lighting related, but it's not. There's something wrong with the model. It's an MD3 that we should convert to OBJ, anyway.