Open jdolan opened 3 years ago
Instead of using the surface normal. Also, probably related (or similar anyway), slime and lava sometimes spawn blood damage at the origin (0, 0, 0), instead of where the damage was actually inflicted.
(0, 0, 0)
@Paril You fixed the blood spawning at 0, 0, 0, right? I wonder if this was also addressed in that fix?
Bump.
Instead of using the surface normal. Also, probably related (or similar anyway), slime and lava sometimes spawn blood damage at the origin
(0, 0, 0)
, instead of where the damage was actually inflicted.