Closed jeanthom closed 4 years ago
With the last two commits we got it to an acceptable level where the design would accept to compile at 100 Mhz. The current critical path is:
Info: Critical path report for clock '$glbnet$sysclk_clk' (posedge -> posedge):
Info: curr total
Info: 0.3 0.3 Source dramcore.controller.U$$5.U$$0.fifo.storage.2.0.0$DPRAM0_SLICE.Q0
Info: 0.9 1.2 Net dramcore.controller.U$$5.U$$1_source__payload__addr[7] budget 0.315000 ns (22,68) -> (25,68)
Info: Sink dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD_L6MUX21_Z_5_D1_PFUMX_Z_SLICE.C1
Info: 0.2 1.4 Source dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD_L6MUX21_Z_5_D1_PFUMX_Z_SLICE.OFX0
Info: 0.0 1.4 Net dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD_L6MUX21_Z_5_D1 budget 0.000000 ns (25,68) -> (25,68)
Info: Sink dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD_L6MUX21_Z_5_D1_PFUMX_Z_SLICE.FXB
Info: 0.1 1.6 Source dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD_L6MUX21_Z_5_D1_PFUMX_Z_SLICE.OFX1
Info: 0.7 2.3 Net dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_SD[0] budget 0.314000 ns (25,68) -> (24,67)
Info: Sink dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.B1
Info: 0.2 2.5 Source dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.OFX0
Info: 0.0 2.5 Net dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D1 budget 0.000000 ns (24,67) -> (24,67)
Info: Sink dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.FXB
Info: 0.1 2.7 Source dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.OFX1
Info: 0.0 2.7 Net dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1 budget 0.000000 ns (24,67) -> (24,67)
Info: Sink dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.FXB
Info: 0.1 2.8 Source dramcore.controller.U$$5.row_opened_LUT4_D_1_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.OFX1
Info: 1.2 4.0 Net dramcore.controller.U$$5.row_opened_LUT4_D_1_Z[2] budget 0.452000 ns (24,67) -> (24,83)
Info: Sink dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z_LUT4_Z_4_C_PFUMX_Z_1_SLICE.D1
Info: 0.2 4.2 Source dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z_LUT4_Z_4_C_PFUMX_Z_1_SLICE.OFX0
Info: 0.6 4.8 Net dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z_LUT4_Z_4_C[0] budget 0.452000 ns (24,83) -> (21,83)
Info: Sink dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z_LUT4_Z_4_SLICE.C1
Info: 0.1 5.0 Source dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z_LUT4_Z_4_SLICE.F1
Info: 0.9 5.9 Net dramcore.controller.multiplexer.trrdcon.ready_LUT4_C_Z[1] budget 0.452000 ns (21,83) -> (26,80)
Info: Sink dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.D1
Info: 0.2 6.1 Source dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.OFX0
Info: 0.0 6.1 Net dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D0 budget 0.000000 ns (26,80) -> (26,80)
Info: Sink dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.FXA
Info: 0.1 6.3 Source dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D1_PFUMX_Z_SLICE.OFX1
Info: 0.0 6.3 Net dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1 budget 0.000000 ns (26,80) -> (26,80)
Info: Sink dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.FXB
Info: 0.1 6.4 Source dramcore.controller.U$$6.trascon.ready_LUT4_A_Z_L6MUX21_Z_D1_L6MUX21_Z_D0_PFUMX_Z_SLICE.OFX1
Info: 1.4 7.8 Net dramcore.controller.multiplexer.tfawcon.valid_LUT4_Z_C[1] budget 1.230000 ns (26,80) -> (29,78)
Info: Sink dramcore.controller.U$$3.trascon.ready_LUT4_C_Z_L6MUX21_Z_D1_PFUMX_Z_SLICE.C1
Info: 0.2 8.1 Source dramcore.controller.U$$3.trascon.ready_LUT4_C_Z_L6MUX21_Z_D1_PFUMX_Z_SLICE.OFX0
Info: 0.0 8.1 Net dramcore.controller.U$$3.trascon.ready_LUT4_C_Z_L6MUX21_Z_D1 budget 0.000000 ns (29,78) -> (29,78)
Info: Sink dramcore.controller.U$$3.trascon.ready_LUT4_C_Z_L6MUX21_Z_D1_PFUMX_Z_SLICE.FXB
Info: 0.1 8.2 Source dramcore.controller.U$$3.trascon.ready_LUT4_C_Z_L6MUX21_Z_D1_PFUMX_Z_SLICE.OFX1
Info: 0.7 9.0 Net dramcore.controller.U$$3.trascon.ready_LUT4_C_Z[1] budget 1.230000 ns (29,78) -> (29,80)
Info: Sink dramcore.controller.U$$3.fsm_state_TRELLIS_FF_Q_DI_PFUMX_Z_SLICE.D1
Info: 0.2 9.2 Source dramcore.controller.U$$3.fsm_state_TRELLIS_FF_Q_DI_PFUMX_Z_SLICE.OFX0
Info: 0.1 9.3 Net dramcore.controller.U$$3.fsm_state_TRELLIS_FF_Q_DI[1] budget 0.878000 ns (29,80) -> (29,80)
Info: Sink dramcore.controller.U$$3.fsm_state_TRELLIS_FF_Q_DI_PFUMX_Z_SLICE.DI0
Info: 0.0 9.3 Setup dramcore.controller.U$$3.fsm_state_TRELLIS_FF_Q_DI_PFUMX_Z_SLICE.DI0
Info: 2.7 ns logic, 6.6 ns routing