issues
search
jeremyBanks
/
ray-tracer
I am learning how to make a simple ray tracer.
https://rays.jeremy.ca/
MIT License
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Transparent background
#21
jeremyBanks
opened
6 years ago
0
Interactive?
#20
jeremyBanks
opened
6 years ago
1
Mandelbrot
#19
jeremyBanks
opened
6 years ago
2
Something like an octree
#18
jeremyBanks
opened
6 years ago
0
Display how long the last pass took
#17
jeremyBanks
closed
6 years ago
0
Light-emitting materials
#16
jeremyBanks
opened
6 years ago
1
Make me avatar look cool out of these thingies
#15
jeremyBanks
closed
6 years ago
1
Optimize and inline a bunch of vector operations
#14
jeremyBanks
opened
6 years ago
1
Re-sample pixels selectively based on sample variation
#13
jeremyBanks
closed
6 years ago
2
Crude voxel models from top/side/front masks
#12
jeremyBanks
opened
6 years ago
3
Some ray hit optimization
#11
jeremyBanks
closed
6 years ago
2
More natural lighting using better colour blending
#10
jeremyBanks
closed
6 years ago
0
Continuous re-sampling to increase quality
#9
jeremyBanks
closed
6 years ago
0
Refactor so Materials don't need to reference the RayTracer
#8
jeremyBanks
closed
6 years ago
0
Parallelize across Worker threads
#7
jeremyBanks
opened
6 years ago
0
Texture mapping
#6
jeremyBanks
opened
6 years ago
0
Rectangular planes
#5
jeremyBanks
opened
6 years ago
1
Depth-of-field
#4
jeremyBanks
opened
6 years ago
0
Positionable camera
#3
jeremyBanks
opened
6 years ago
0
A simple glass Material
#2
jeremyBanks
opened
6 years ago
0
Finish implementing everything in "Ray Tracing in One Weekend "
#1
jeremyBanks
opened
6 years ago
0