Open herpec-j opened 9 years ago
+1, this would be awesome. I'm a happy nanoflann user but for another task I'm currently looking for a library that can also do ray searches. @herpec-j did you make any progress on this by any chance?
Does anybody else have some implementation hints? Would it be hard with nanoflann?
Thanks!
Hi! I'm picking this topic up again and would really be interested in a solution or at least some comments. @jlblancoc do you think you could help or comment?
Thanks, Patrik
you can use radius search with the magnitude of your ray , and get the point that are on the ray after
It would be great to have this functionality as it will aid in mouse view-port picking, any guidelines of how to implement it? Like intersection of the ray with the slices?
Actually, @jay3d, wouldn't you need ray-triangle intersection to do view-port picking? I just revisited this issue and was thinking if I can make it work with @yetigit's suggestion of using radiusSearch()
, but then I realised that that would only give me back the closest points, and not whether a ray intersected any triangles. Nanoflann actually doesn't have any support for triangles or meshes, so it is probably not the right tool for the job? Unless I am missing something now.
I could recommend that you try libigl's AABB
tree. It is quite lightweight as well and it works for triangular meshes and is excellent for picking. I was hoping that nanoflann could do it, which would be an even more lightweight dependency, but I don't think it can do it after all and it probably wouldn't be too easy to add or not actually nanoflann's purpose to do ray-triangle intersection.
I'd be happy to hear some comments in case I'm missing something.
Hi,
Would it be possible to add a method to get all indices of points that are traversed by a ray?
Something like:
size_t raySearch(const ElementType *ray_origin, const ElementType *ray_direction, const DistanceType ray_length, std::vector<IndexType> &indices) const;
Or do you have some tips about how to implement this kind of query? I think it would be very useful (e.g for raytracing, etc...).
Thanks!