Open johnwdubois opened 3 months ago
I'm not sure it's a good idea to have unit layers - If only one layer can be visible at a time, that means part of the lines will always been invisible, which isn't quite intended behaviour!
Good point about the unit layer -- I have removed it from the list.
One thing that needs to be decided from the start is how to implement chunk layers properly, because we don't want a situation where
There are several options:
(Everything said here applies to rez as well.)
Current bugs with resonance layers:
When deleting a token, the token must be removed from all chains that it is in across all layers. If the user attempts to delete a token that is in 1+ chains of an inactive layer, we should show a dialog box (similar to the chunk dialog box for this issue) asking user if they want to remove this token from all chains that it is in.
Default layers should not use the ID "Default". Instead, when starting a new REZ file, spawn a default layer map with a random ID, similar to any other layer.
Goals
What to do
See also
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