A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
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Fix some heap overruns & uninitialized variables that are read into #14
Running ogt_voxel through address sanitizer in our test suite gave me a hit on some potential buffer overruns, so here's a commit fixing that and some other ones I found through inspection, and also initialize a few variables we read into since the read method might leave them uninitialized.
Running ogt_voxel through address sanitizer in our test suite gave me a hit on some potential buffer overruns, so here's a commit fixing that and some other ones I found through inspection, and also initialize a few variables we read into since the read method might leave them uninitialized.