A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
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An instances layer_index can be 0xFFFFFFFF (k_invalid_group_index) #60
I've recently encountered a model with an instance not in any layers, with a
layer_index
equal tok_invalid_group_index
/UINT32_MAX
.I suggest we might need to add
k_invalid_layer_index
, or perhaps add a comment that this could beUINT32_MAX
.