Open jpcsupplies opened 8 years ago
The mission system could probably also create a similar style mission to counterstrike gameplay.. go to location X disable item Y (eg warhead)
Go to location X
Activate/install Item Y (eg warhead with timer?)
A few changes to the lcd code in gateway lobby mod could probably do this too actually ponders
Keen developed as part of the mission scripting system a way to do this from vanilla - they even have a tutorial for it. So short of a specific mission type, we probably dont need to.
Just a thought I had the other day - there is adequate functionality in the modapi and space engineers to cater for a minigame function that emulates first person shooters like team fortress (capture the flag) or counterstrike (kill enemy team/disarm bomb) or nexon (zombie dog/spider/spacemen??/space ship) hordes with invasion or defence way points.
If we were to implement the economy API @midspace was discussing the other day such a minigame mod would make an excellent proof of concept mod on its own to make use of such an api to access a players bank account and/or for buying weapons and ammo like you do in counterstrike buy zone.