issues
search
jure
/
aframe-blink-controls
A teleport (blink with rotation) component for A-Frame
https://jure.github.io/aframe-blink-controls
MIT License
50
stars
17
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
bug: teleporting breaks when teleported to position with negative z-value,
#30
coderofsalvation
opened
7 months ago
2
Added position-warp option
#29
thedart76
opened
1 year ago
0
how to use aframe blink controls to navigate in the VR scene?
#28
addy1997
closed
1 year ago
2
FIX Room scale VR teleport and rotate origin
#27
nightgryphon
opened
1 year ago
0
Oculus Quest2 thumb cause random movement
#26
nightgryphon
closed
1 year ago
2
Add support for ignoreEntities to forbid teleport to some areas
#25
vincentfretin
opened
1 year ago
0
Add an enabled option to be able to disable the controls
#24
vincentfretin
opened
1 year ago
4
Version 0.4.3
#23
jure
closed
1 year ago
0
Fix RAD2DEG undefined with threejs r144
#22
vincentfretin
closed
1 year ago
2
Version 0.4.1
#21
jure
closed
1 year ago
0
Rename PlaneBufferGeometry to PlaneGeometry
#20
vincentfretin
closed
2 years ago
4
Version 0.4.0
#19
jure
closed
2 years ago
0
Add cancel event
#18
AdaRoseCannon
closed
2 years ago
6
Bump A-Frame version
#16
dmarcos
closed
2 years ago
1
Version 0.3.0
#15
jure
closed
2 years ago
0
Update README with new option for disabling rotation
#14
jure
closed
2 years ago
0
Allow the user to opt-out of rotating on teleport
#13
AdaRoseCannon
closed
2 years ago
3
Option to disable rotation when teleporting
#12
AdaRoseCannon
closed
2 years ago
0
Console Warnings
#11
AdaRoseCannon
closed
2 years ago
0
Version 0.2.0
#10
jure
closed
3 years ago
0
Calculate world normals for landing normal calculations
#9
jure
closed
3 years ago
0
Update video demo link
#8
jure
closed
3 years ago
0
Version 0.1.0
#7
jure
closed
3 years ago
0
Introduces new example showing curved terrain and event handling
#6
jure
closed
3 years ago
0
Simplify new rig position logic
#5
jure
closed
3 years ago
0
Take headset rotation into account and tweak hit entity for better rotation visibility
#4
jure
closed
3 years ago
0
Add snap turning and thumbstick axis teleport activation
#3
jure
closed
3 years ago
1
Improve development workflow
#2
jure
closed
3 years ago
0
Simple addition of the snapturn function
#1
msitarzewski
closed
3 years ago
3