jure / aframe-blink-controls

A teleport (blink with rotation) component for A-Frame
https://jure.github.io/aframe-blink-controls
MIT License
50 stars 17 forks source link

Take headset rotation into account and tweak hit entity for better rotation visibility #4

Closed jure closed 3 years ago

jure commented 3 years ago

This includes two significant tweaks that improve usability:

  1. Taking headset rotation into account: Previously if you were not looking straight 'ahead', your rotation applied as if you were - which meant that you were facing a sort of unexpected direction. This fixes that so that it considers where you are currently looking. Now it works the same as it does in other applications (e.g. WMR home, museum of other realities, etc.).
  2. Adjusting opacity of hit entity and rotation indicator/pointer. This improves visibility of rotation indicator, so that it is useable from more angles.