Closed AtheistP3ace closed 8 years ago
it should work with anything between iOS 8 and 10. Can you tell me more about the crash so we can figure it out?
No crash for me, using the 2.3
branch. However, I am getting XCode compile time error Failed to render and update auto layout status for UIView
when I add KDCircularProgressView as a subview inside InterfaceBuilder @kaandedeoglu . Curious if you are noticing this as well. Can provide more info if needed. Running Xcode8 , Swift 2.3
Hi sorry, I am in a tough position right now. We are on the verge of releasing our app but have not added iOS 10 support, one of the issues is this library. I tried using some of the preprocessor conditionals (#ifdef) to instantiate this library if its swift 2.2 and not if its greater but they aren't working and I'm not sure why in iOS 10. Its still erroring and I can't debug it it in iOS 10 because I'm only running Xcode 7.
Unfortunately I can't upgrade to Xcode 8 (which also means I can't use the newer swift 3 version of this library too) to test why in iOS 10 because it will force me to migrate to swift 2.3 or 3 but we are literally a few days from delivering to a client and I can't afford to make such a large change.
In phase 2 of the project I will upgrade when I have more time and delivering something with possible bugs is more allowable since we are in beginning/middle of development. So I just removed the library until then. Sorry for the long winded explanation and thanks for your quick reply.
@OxenBoxen Can't seem to reproduce the issues you described with the 2.3
branch (trying in the example project). A sample project demonstrating the problem would be sublime!
@AtheistP3ace Hi, I see the importance of your situation, and I'm really willing to help. Since I've already switched to Xcode 8, I can't debug Swift 2 code anymore. And I find it weird that your application which was compiled with iOS 9 SDK is crashing on iOS 10 - do you have crash logs that point to the exact location of the crash?
Also, I've tested the Swift 3 version against iOS 9.2 and it worked just fine.
closing this due to inactivity
Or do we need to do something special for apps that support iOS 8.4 and 9? My app uses this library but now crashes in iOS 10. If I update the library is there anything special needed to make sure it continues running on peoples devices that are running iOS 8 and 9?