kb173 / godot-interactive-water

A water shader for Godot with interactive depth that propagates into waves.
MIT License
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godot-interactive-water

This is a work-in-progress plugin for interactive water. Its depth can be set from GDScript. Internally, this draws to a texture which is continuously updated by a shader to dissolve into waves.

It is still a work in progress! Please check out the issues if you want to contribute.