kellergemeinde / game_towerdefense

Towerdefense Minigame
Apache License 2.0
18 stars 2 forks source link

Asset: 3D Map #126

Open Cek4y opened 6 years ago

Cek4y commented 6 years ago

Please go ahead with your map! The design @0dr made is great, please add detail according to the artstyle guide.

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Cek4y commented 6 years ago

@Hirudo89 You are responsible for coloring the map, setting lights etc. Wether you solve this via texture or vertex paint is up to you. Please communicate with @0dr about a workflow that fits you both. Post WIPs here.

0dr commented 6 years ago

ref #117

I'm creating independent parts that can be textured without the whole map ready.

alternative to (+) spawn, having an underground elevator / piston push it upwards from a small duct.

0dr commented 6 years ago

unbenannt-2

0dr commented 6 years ago

unbenannt-1

@Hirudo89 There will be several Neon Ads etc you could start designing some textures for those.

0dr commented 6 years ago

wip

0dr commented 6 years ago

wip2 wip

0dr commented 6 years ago

wip

ulfgebhardt commented 6 years ago

@0dr Hochladen bitte

xdubx commented 6 years ago

Brauchen noch eine Mitte, bei der die Ressource spawnen kann. Wird aber noch separat als Task erstellt wenn gewünscht.

0dr commented 6 years ago

Last idea was that there is an "energy" / "plus" storm in the middle (particle effect) The walls are already designed to "harvest" the storm. Plus would "materialize" there.

The Bridge design makes it hard to have plus spawn by drone / out of the walls / from below and why would there be on a fucking skybride ....

0dr commented 6 years ago

render_50_01 render_50_02

xdubx commented 6 years ago

asset needed: Resource blocker.