Recently, I had an issue where Milo wouldn't take anything from input inventories. It took me a few minutes to realize that the storage chest was full. Milo displayed no obvious signs showing that the storage was full, unlike when the storage is offline, when there is a clear "storage offline" in red at the top of the screen. I propose that Milo should have an indicator showing if the storage is full, to help users debug issues like this.
Recently, I had an issue where Milo wouldn't take anything from input inventories. It took me a few minutes to realize that the storage chest was full. Milo displayed no obvious signs showing that the storage was full, unlike when the storage is offline, when there is a clear "storage offline" in red at the top of the screen. I propose that Milo should have an indicator showing if the storage is full, to help users debug issues like this.