kikonen / learnopengl

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Implement bounding volume hierarchy (BVH) #72

Open kikonen opened 3 months ago

kikonen commented 3 months ago

For more optimal frustum culling need to have concept fpr BVH.

For example, pool consists from water planes, pool floor planes, pool side meshes (+ potentially other extras in pool), all of these should have parent node, which works are bounding volume, thus allowing culling all of them as single operation.