Open ArchLeaders opened 1 year ago
Sorry for the late reply, I updated the docs :+1:
Are you sure that this is correct? I looked at a bunch of files in Splatoon 2 and couldn't reproduce this.
I changed it back to 'unknown' because I believe that this is wrong.
In the AMTA file format (under the DATA header), the
Volume
(float) value is actually the track duration (float).This is mainly based on
M_SceneStatic
in botw, where the Volume value on several tracks matches the track's duration.