Closed KenZync closed 7 months ago
i cant access _beatLength that is correct because it is private
As I can see you are refering to osu!stable. Unlike osu!stable, in osu!lazer the beat length values are limited from 6 to 60 000 which means you can't have BPM below 1 or above 10 000. You can verify this yourself by looking at the game’s source code or simply by opening the map editor in osu!lazer. I don't think I can change that because it can affect star rating calculation, but I can expose raw value as a different property if you really need it.
Expose RawBeatlength Yes Please!
Expose RawBeatlength Yes Please!
New properties already available in the newest update. You can use beatLengthUnlimited and sliderVelocityUnlimited to get full values. I want to add that osu!mania uses effect points and scroll speed rather than difficulty points and slider velocity. Scroll speed also has it's unlimited variant