kiooeht / Hubris

Expansion mod for Slay the Spire.
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Zylophone Action needs to wait for all actions created by it to complete. #27

Open GraysonnG opened 5 years ago

GraysonnG commented 5 years ago

When a Zylophone card is played it does not wait for all actions created by it to complete. This creates a strange issue where actions after the card enters the discard no longer receive applyPowers and/or calculateCardDamage. Sorry about pinging you a million times :P

imakunee commented 4 years ago

@GraysonnG Was about to make a report that Zylophone replays don't receive modifiers from strength to damage, but I imagine this is the source of that issue? In which case I won't make a separate issue.