Open Jtc9289 opened 5 years ago
I would change the move to code. when bot is running, type getMouseCoords(1); at the spot u want than change it and u will have a better life hopefully. ( Type in command menu in game )
Pather.moveTo(7896, 5292); // temp is where i wanna be
Pather.moveTo(7928, 5295); // temp is what came in kolbot
Pather.moveTo(7896, 5292); // temp is where i wanna be
Pather.moveTo(7928, 5295); // temp is what came in kolbot
ok so now go into diablo script and find the seal part your looking for and change the path code
i did that this.infectorSeal = function () { this.followPath(this.infLayout === 1 ? this.starToInfA : this.starToInfB, this.sort);
if (this.infLayout === 1) {
delay(1);
} else {
Pather.moveTo(7896, 5292); // temp
}
if (!this.getBoss(getLocaleString(2853))) {
throw new Error("Failed to kill Infector");
}
if (Config.FieldID) {
Town.fieldID();
}
return true;
}; it doesn't work
I might be misunderstanding your question, but looking at your code I noticed something.
If you are trying to move to that location for Infector Seal 1, you should move Pather.moveTo up 2 lines, like this:
this.infectorSeal = function () {
this.followPath(this.infLayout === 1 ? this.starToInfA : this.starToInfB, this.sort);
if (this.infLayout === 1) {
delay(1);
Pather.moveTo(7896, 5292); // your temp coords, move here for infLayout 1
} else {
Pather.moveTo(7928, 5295); // original from my Diablo.js, move here for infLayout 2
}
if (!this.getBoss(getLocaleString(2853))) {
throw new Error("Failed to kill Infector");
}
if (Config.FieldID) {
Town.fieldID();
}
return true;
};
So infector layout 1 (the i) seal my sorc stands pretty much right in front of the spawn when leader hits the seal. ive been tryin to move it up in line with the seal
i saw older topics with same issue but the fix didnt work for me
i tried to edit
but it doesnt work