Closed kus closed 4 years ago
This is the commit where I added it to my server https://github.com/kus/csgo-modded-server/commit/2f0911de3e42a6500886ff28efa4f2f71247dd58
@kus Hello, install V1.1.1-build17 from https://ptah.zizt.ru/ and give me crash id Accelerator
@komashchenko hi, I reinstalled the plugins from scratch and used PTaH V1.1.1-build17 from https://ptah.zizt.ru/ see commit here https://github.com/kus/csgo-modded-server/commit/852281c6b9abb3fccfc4b48950f350c6bf44cbf8
If the weapons plugin was NOT loaded, the server behaved normally, it could change map etc.
If I loaded the weapons plugin, I could use !knife to open the Knife menu, but the skin wouldn't change if I selected one, and when I changed the map the server crashed.
Accelerator crash log https://crash.limetech.org/dstjcrkct4xl
@kus I still could not reproduce your error on the server, try this version, it should give more information, it is strange that no one else had the same error as yours PTaH.ext.2.csgo.zip
Hi @komashchenko I uploaded that to my server https://github.com/kus/csgo-modded-server/commit/b7530a4853bdc60af28a058c7f1b6c170c70d2b4
Change map with no weapons plugin - works
Load weapons plugin - it loads, no crash yet
Change map with weapons plugin loaded - crash
https://crash.limetech.org/4rqttccpzgan
Metamod:Source version 1.10.7-dev
Built from: https://github.com/alliedmodders/metamod-source/commit/6c8495f
Build ID: 971:6c8495f
Loaded As: Valve Server Plugin
Compiled on: Sep 2 2019
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
Listing 3 plugins:
[01] SourceMod (1.10.0.6488) by AlliedModders LLC
[02] CS Tools (1.10.0.6488) by AlliedModders LLC
[03] SDK Tools (1.10.0.6488) by AlliedModders LLC
SourceMod Version Information:
SourceMod Version: 1.10.0.6488
SourcePawn Engine: 1.10.0.6488, jit-x86 (build 1.10.0.6488)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: Apr 30 2020 16:34:07
Built from: https://github.com/alliedmodders/sourcemod/commit/afb40f1
Build ID: 6488:afb40f1
http://www.sourcemod.net/
[SM] Listing 20 plugins:
01 "Client Preferences" (1.10.0.6478) by AlliedModders LLC
02 "Player Commands" (1.10.0.6478) by AlliedModders LLC
03 "Admin Menu" (1.10.0.6478) by AlliedModders LLC
04 "Basic Ban Commands" (1.10.0.6478) by AlliedModders LLC
05 "Fun Votes" (1.10.0.6478) by AlliedModders LLC
06 "Sound Commands" (1.10.0.6478) by AlliedModders LLC
07 "Command Time-Traveler" (1.2.0) by DarthNinja
08 "Anti-Flood" (1.10.0.6478) by AlliedModders LLC
09 "Nextmap" (1.10.0.6478) by AlliedModders LLC
10 "Fun Commands" (1.10.0.6478) by AlliedModders LLC
11 "Fix Hint Color Messages" (1.2.2 Franc1sco franug github version) by Phoenix (˙·٠●Феникс●٠·˙)
12 "Reserved Slots" (1.10.0.6478) by AlliedModders LLC
13 "Basic Comm Control" (1.10.0.6478) by AlliedModders LLC
14 "Map configs" (1.3) by Berni
15 "Basic Votes" (1.10.0.6478) by AlliedModders LLC
16 "Basic Commands" (1.10.0.6478) by AlliedModders LLC
17 "Basic Info Triggers" (1.10.0.6478) by AlliedModders LLC
18 "Admin File Reader" (1.10.0.6478) by AlliedModders LLC
19 "Basic Chat" (1.10.0.6478) by AlliedModders LLC
20 "Admin Help" (1.10.0.6478) by AlliedModders LLC
Give me access full dump https://crash.limetech.org/settings/share 76561198067395130
Hi @komashchenko done
Hi @komashchenko if you want to replicate exactly my setup, if you have a Ubuntu server, download my repo https://github.com/kus/csgo-modded-server rename your cfg
and addons
folder on your server and put mine from the csgo
folder in. Start the server ./srcds_linux -console -usercon -autoupdate -game csgo -tickrate 128 -port 27015 -maxplayers_override 32 +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2 +ip 0.0.0.0 -steam
and once the server is loaded, load the weapons plugin sm plugins load disabled/weapons.smx
and change the map to de_inferno and it will crash.
@kus Twice call SDK_OnAllLoaded creates an extra hook, which takes it to a recursive call, you need to wait for corrections from SM https://github.com/komashchenko/PTaH/blob/5438020d39e83614c8dea23cac17ca0510665683/extension.cpp#L98 https://github.com/komashchenko/PTaH/blob/5438020d39e83614c8dea23cac17ca0510665683/forwards.cpp#L58 https://github.com/komashchenko/PTaH/blob/5438020d39e83614c8dea23cac17ca0510665683/forwards.cpp#L412
@komashchenko thank you so much for the level of effort you have gone into getting to the bottom of this and reporting it to SM. Much appreciated
@komashchenko would it also happen if I loaded it like this?
Start server (it loads with base plugins)
Execute comp.cfg which has:
sm plugins unload_all
sm plugins refresh
sm plugins load disabled/mapchooser.smx
sm plugins load disabled/kento_rankme.smx
sm plugins load disabled/warmod.smx
sm plugins load disabled/weapons.smx
My server is setup so when it boots it loads the base metamod and sourcemod then you can execute a config and change the active mod and then it changes the map. I.e. change from Soccer to WarMod competitive or GunGame.
Or is there a better way to unload/reload sourcemod/metamod that wouldn't break going between mods?
@komashchenko I've just moved the weapons plugin from disabled to the plugins folder so it loads for every mod and that has fixed the issue for me. So happy to close this. Thanks for your help and your great work!
Hi,
I come across your module from trying to get https://github.com/kgns/weapons working on my server.
I followed installation instructions and have tried linux versions from https://ptah.zizt.ru/, https://github.com/komashchenko/PTaH/issues/15 and built from source following these instructions https://wiki.alliedmods.net/Building_SourceMod (then cloning your repo to /alliedmodders/sourcemod/extensions/ and building) and for each version the server will load the weapons plugin
[SM] Loaded plugin weapons.smx successfully.
but as soon as a player joins the server or the map changes the server crashes.Crash in console:
Any idea what is going wrong?