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kovasb
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gamma
glsl shaders made simple
Eclipse Public License 1.0
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Support statements at top level, for e.g. discard
#39
emnh
opened
7 years ago
1
Refactor compiler
#38
kovasb
opened
7 years ago
0
Nested assignments
#37
floybix
opened
7 years ago
3
Bad GLSL from shared term in conditional
#36
floybix
opened
7 years ago
0
Add min/max with vector types. Document & enable testing.
#35
rogerallen
closed
8 years ago
1
add namespace to build-standard-function-term
#34
rogerallen
closed
8 years ago
0
add min & mix
#33
jaredly
closed
8 years ago
0
should error on too many arguments to vec4
#32
jaredly
opened
8 years ago
0
*/-/etc don't support the `float, vec*` use case
#31
jaredly
opened
8 years ago
0
add functions `mix` and `min`
#30
jaredly
closed
8 years ago
1
fixing aget arithmetic
#29
timsgardner
closed
9 years ago
2
selector doesn't work
#28
timsgardner
opened
9 years ago
0
basic operations on return of aget rejected
#27
timsgardner
opened
9 years ago
1
fixing str-based emission for aget and selector
#26
timsgardner
closed
9 years ago
3
new emitter not based on fipp
#25
kovasb
opened
9 years ago
8
Assert argument types
#24
sgrove
opened
9 years ago
0
Warn/Error on identical input variables
#23
sgrove
opened
9 years ago
0
Adds int/float/bool type-conversion functions
#22
sgrove
closed
9 years ago
0
Allow multiple arguments to +/-/*/div/max/min
#21
sgrove
opened
9 years ago
0
Add round() support
#20
sgrove
opened
9 years ago
0
Disallow attributes with :int type
#19
sgrove
opened
9 years ago
0
Add support for gl_DepthRange
#18
sgrove
closed
9 years ago
0
Report which shader (vertex or fragment) failed to compile
#17
sgrove
closed
9 years ago
1
Add :attribute-count to program data
#16
sgrove
opened
9 years ago
0
Warn when passing varyings from vertex shader that are unused in fragment shader
#15
sgrove
opened
9 years ago
0
Allow programs to be id'd
#14
sgrove
closed
9 years ago
2
Tips for readable Gamma output
#13
sgrove
opened
9 years ago
1
indicating negation
#12
kovasb
opened
9 years ago
1
fix the naming of `pow` shader function
#11
jlongster
closed
9 years ago
0
Consider naming programs
#10
sgrove
opened
9 years ago
0
Inferring floats for shader output
#9
sgrove
opened
9 years ago
0
How to specify "precision mediump float;" in fragment shaders?
#8
sgrove
closed
9 years ago
2
Include correct argument types in shader compilation error message
#7
sgrove
opened
9 years ago
0
Add a Gitter chat badge to README.md
#6
gitter-badger
closed
9 years ago
0
Uncaught Error: Invalid literal: :fail
#5
sgrove
closed
9 years ago
2
Ensure type inference works correctly
#4
kovasb
opened
9 years ago
0
gamma.api/* doesn't work with mat4
#3
sgrove
closed
9 years ago
5
Report the type of arguments given when arithmetic fails.
#2
sgrove
closed
9 years ago
0
Invalid output
#1
sgrove
closed
9 years ago
3