Closed kxcrl closed 10 months ago
Now that we're setting flags that don't get persisted to the db, we need to make sure they don't stick around between scene loads. They shouldn't, but it would be wise to double check.
If they do, add a function to onInit to clear them.
onInit
Turns out flags are getting wiped out all the time, even in the middle of other events, so this is a non-issue.
flags
Context
Now that we're setting flags that don't get persisted to the db, we need to make sure they don't stick around between scene loads. They shouldn't, but it would be wise to double check.
If they do, add a function to
onInit
to clear them.