Open mimetikxs opened 6 years ago
ofxCv::applyMatrix does not work with programmable renderer. glMultMatrixf assumes fixed pipeline and won't pass the matrix to the shader.
glMultMatrixf
I've removed this helper and updated the code to use ofMultMatrix instead.
ofMultMatrix
thanks! there might be other code that uses applyMatrix, so it would be better to replace the implementation of applyMatrix with ofMultMatrix(makeMatrix(boardRotations[i], boardTranslations[i]));
ofMultMatrix(makeMatrix(boardRotations[i], boardTranslations[i]));
ofxCv::applyMatrix does not work with programmable renderer.
glMultMatrixf
assumes fixed pipeline and won't pass the matrix to the shader.I've removed this helper and updated the code to use
ofMultMatrix
instead.