Open kol19pl opened 10 months ago
Select them in what way? What do you want to do with selected games?
If you are wanting to make sure a specific game is on your cache then we would suggest something like:
https://github.com/tpill90/steam-lancache-prefill
To pre-cache specific games
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Select them in what way? What do you want to do with selected games?
If you are wanting to make sure a specific game is on your cache then we would suggest something like:
https://github.com/tpill90/steam-lancache-prefill
To pre-cache specific games
Greetings. Allow me to clarify your scenario:
I inquire if there exists a method to accommodate this specific arrangement. Many thanks.
If i understand correctly, you would like lancache to download a specific game from your AWS environment if it gets requested, but download all other games direct from the appropriate game provider/somewhere else if they are requested?
I'm afraid thats not something that lancache supports. lancache works on files/chunks/slices that are requested by the client - it doesn't understand (or care) what game those files/chunks/slices are a part of. Its the client's (e.g steam) responsibility to know what files it needs for each game etc. So there is no way to trigger different behaviour based on the game being requested.
We also do not have a way to specify specific upstream targets for files (i.e no way to tell lancache where to find your AWS caching server) - lancache simply uses the original target/source the client tried to access.
If i understand correctly, you would like lancache to download a specific game from your AWS environment if it gets requested, but download all other games direct from the appropriate game provider/somewhere else if they are requested?
I'm afraid thats not something that lancache supports. lancache works on files/chunks/slices that are requested by the client - it doesn't understand (or care) what game those files/chunks/slices are a part of. Its the client's (e.g steam) responsibility to know what files it needs for each game etc. So there is no way to trigger different behaviour based on the game being requested.
We also do not have a way to specify specific upstream targets for files (i.e no way to tell lancache where to find your AWS caching server) - lancache simply uses the original target/source the client tried to access.
Thank you for your response, your comprehension is accurate.
I grasp your point now, and upon reflection, I indeed confirm that games are downloaded in segments. It is unnecessary for Lancache to decipher the individual clients' download logic.
Gratitude for your patient elucidation once more.
config file or docker var